Talk:List of highest-grossing media franchises

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The old revisions.[edit]

I don't get the newer versions. Back before November 2022, Mario was roughly around 40 billion. But now it is at 8 billion, and lower than series like Demon Slayer. Stuff like that doesn't make sense to me personally. So why was there this big change starting November 2022? The Miracle Girls (talk) 19:23, 5 April 2024 (UTC)[reply]

This was discussed back then. Short version is that the numbers were inflated by an editor who is now banned (User:Maestro2016)
Talk:List_of_highest-grossing_media_franchises/Archive_2#Removal_of_all_entries_with_figures_invented_by_multiplying_prices Timur9008 (talk) 00:49, 6 April 2024 (UTC)[reply]
Ok, fair. Although on that note then, now I'm really confused as to how stuff like Demon Slayer is higher than stuff like Mario. Assuming each copy of 8 Deluxe is sold at full price, that'd be about 3.5 billion dollars. I get reductions for the cost of physical productions, and the game costing less on days like Black Friday (although the Mario Movie was just 1.4 billion, when with reductions due to cost and promotions it'd be about 1.2 billion), but I'd think there'd be enough sales throughout the series to justify the end means.
Check-out: Ohhh, 7 billion for games since 2002. No reports since them I'd assume then. The Miracle Girls (talk) 14:02, 6 April 2024 (UTC)[reply]
'assuming full price' is exactly what we can do, as games are discounted over time, or have sales, holiday spikes, etc. Additionally, the full retail price doesn't go to Nintendo alone, so their gross is lower than the bare retail price. The bottom line is we ran into a sourcing issue, and if we can find new suitable sourcing, we'll adjust the numbers upward again. -- ferret (talk) 15:09, 6 April 2024 (UTC)[reply]
Alright, and I know. Thank you for the response. The Miracle Girls (talk) 20:41, 7 April 2024 (UTC)[reply]
I was also able to find a couple of articles, that get a higher number.
IGN, the respected video games review site (rough estimate of 30 billion, from 2018 numbers that they found) How Mario Outsells Every Other Game Franchise - IGN
33rdSquare, a stock company (article from October 2023, that says the merchandise makes Mario worth 30 billion, but the final net worth is 25 billion after reductions and whatnot) How Much is Mario Worth in 2024? A Staggering $25 Billion Net Worth Explained - 33rd Square The Miracle Girls (talk) 20:47, 7 April 2024 (UTC)[reply]
you should look up WP:CITOGENESIS since now neither sites they say where they got the numbers. Timur9008 (talk) 05:26, 8 April 2024 (UTC)[reply]
Alright. The Miracle Girls (talk) 19:09, 8 April 2024 (UTC)[reply]
Interesting article. And also, every source seems to be saying roughly 30 billion, but none of them got their answer as to where. The earliest I see for that is Titlemax. The Miracle Girls (talk) 19:21, 8 April 2024 (UTC)[reply]
Title Max source [1] is List of highest-grossing media franchises Wikipedia page, this article(says at the bottom of the graph)
In other words these sources can not be used. Timur9008 (talk) 01:07, 9 April 2024 (UTC)[reply]
Because it was wrong The Miracle Girls (talk) 19:48, 9 April 2024 (UTC)[reply]

The Elder Scrolls[edit]

With the recent ESO $2 billion figure announcement [2] was wondering can we put the series on the list. We know Skyrim did $650 million [3]

pinging User:Fanoflionking User:Ferret Timur9008 (talk) 14:15, 16 April 2024 (UTC)[reply]

2.6B is enough to be listed. My only concern is the ESO statement is "we are about to cross". -- ferret (talk) 14:21, 16 April 2024 (UTC)[reply]
The original article is this/slide from CDC. [4]. Maybe we should wait for another bigger figure? Timur9008 (talk) 14:35, 16 April 2024 (UTC)[reply]
I think it's beyond any reasonable doubt that "nearly 2 billion" must be at least 1.5 billion. That would still be 2.15b and enough for the list. -- ferret (talk) 14:41, 16 April 2024 (UTC)[reply]
ok I went ahead and added The Elder Scrolls to the list. I forgot there is also blades [5] Timur9008 (talk) 15:12, 16 April 2024 (UTC)[reply]

Digimon[edit]

Where is Digimon in the list? Sources says that the franchise have a total revenue of 6.36 billion estimated, from licensed merchandise, digital pets, manga & comic sales, anime box office, console games and home entertainment. 151.28.216.22 (talk) 00:32, 26 April 2024 (UTC)[reply]

which sources? Timur9008 (talk) 05:27, 26 April 2024 (UTC)[reply]
Here: https://ultimatepopculture.fandom.com/wiki/List_of_highest-grossing_media_franchises#cite_note-664 151.28.216.22 (talk) 13:50, 26 April 2024 (UTC)[reply]
Fandom is not a reliable source. If you check the edit logs for that page [6] it copies the previous of this article word to word [7] (which had the inflated figures was almost all WP:OR that done by an editor who is now banned) Timur9008 (talk) 15:44, 26 April 2024 (UTC)[reply]
So, what do you think is the total revenue for a brand like Digimon? Do you think it produced less than a Yo-kai Watch (which is in the rank), which is a newer series and it has already failed to take root in America?
I would like to remind you that Digimon is a brand of a big company like Bandai born in 1997, with a worldwide success which still continues today with the manga, anime, videogames, virtual pets, trading card games and a lot of merchandise stores in Japan.
The Anime series in Japan is Toei Animation most watched one after One Piece and Dragon Ball:
https://www.hindustantimes.com/entertainment/anime/toei-animations-report-one-piece-soars-dragon-ball-holds-global-ground-101707144540029.html
Games like the first Digimon Word of 1999 or the most recente Cyber Sleuth have sold millions of copies worldwide; the Digital Monster virtual pet alone sold over 24 million dollars (but the source of this is from 2005, so he has done much more since that date).
I ask you please to do more research on the brand, because it is definitely a popular media franchise that has made billions in total revenue from 1997 to now and should be in the rankings. 151.28.216.22 (talk) 17:28, 26 April 2024 (UTC)[reply]